Ride the sound waves
There's a thing I've been trying to wrap my mind around for a while
You (probably) already know sound works like a vibration, a wave propagating through space. However it turns out using math you can actually map the vibration in itself, like okay each point is gonna be from -1 to +1 but like some smart folks can actually map it inside a circle.
It's called DSP for Digital Signal Processing, it sounds rad AF but to understand it I actually need to do algebra and right now that's a bit complicated. You could even apply that to every kind of signal, like a video or semaphores.
Everything is the same, let's cut to the chase